Adobe Fresco v3.7.5 Win x64. Designed for the latest touch and stylus devices, Adobe Fresco contains the largest collection of raster and vector brushes in the world, in addition to the revolutionary new live brushes, to ensure a completely natural drawing and painting experience. For artists, illustrators, designers and animation creators and for anyone who wants to discover - or rediscover - the joy of drawing and painting. A thousand touches
This course focuses on teaching students how to create beautiful and cinematic key frame illustrations. Using a mix of rendering techniques, we will tackle important elements of creating key frames such as composition, color, mood, and lighting. The course will be composed of two parts: first, we will study the fundamentals behind cinematic images in order to get familiar with those structures and languages. In the second part, students will
A drawing tutorial of character for beginners. First, we will introduce the process of drawing with the example of a stylized character. Then we will present the workflow of drawing, from character design, sketch, linework to coloring, final adjustment and rendering. During the demonstration, we will also present several case studies to introduce the tools and the drawing workflow,which allow students to master the drawing method in a short
CGMasters – Key Frame Illustration for Production. This course focuses on teaching students how to create beautiful and cinematic key frame illustrations. Using a mix of rendering techniques, we will tackle important elements of creating key frames such as composition, color, mood, and lighting. The course will be composed of two parts: first, we will study the fundamentals behind cinematic images in order to get familiar with those structures
Heavypaint v2.6.11 Win x64. A simple yet secretly powerful painting app! Focus on pure colors and shapes with a streamlined interface. Ideal for plein air painting, color notes, sketches and studies. https://www.heavypaint.com/
Learn how you can create Digital 2D Game Art Assets quickly in Photoshop! What you'll learn Learn the techniques you need to make 2D Game Assets Build awesome 2D Game Assets from scratch in Photoshop Learn how to make your 2D Game Assets alive ! Make different Types of 2D Game Assets Requirements You can work with any art software you want cause we're gonna use very simple tools Mouse (or drawing tablet) Description Learn 2D Game Assets Graphic
In this course, I will use ipad-procreate software to create an illustration with fairy tale atmosphere sense. The overall tutorial starts from the logic of the illustration and then learns the shaping of the details of the picture and the final description of the light and shadow. In the end, it creates a picture with a fairy tale atmosphere with texture and light and shadow. http://www.wingfox.com/c/8541
This package includes EVERY VIDEO IN THE STORE: ANIMATING WALK CYCLES CONSTRUCTING THE HEAD/STYLIZING PORTRAITS DRAWING HELICOPTERS/PLANES FORESHORTENING: CREATING DYNAMIC POSES AND BUILDING INTUITION DIGITAL PAINTING 1: SHAPES, EDGES, VALUES DIGITAL PAINTING 2: UNDERSTANDING SHADOWS AND EDGES DIGITAL PAINTING 3: WARM AND COOL COLOR PALETTES DIGITAL PAINTING 4: UNDERSTANDING AND PAINTING SKIN TONES DRAWING LIKE A PAINTER DIGITAL FIGURE PAINTING:
Title: The Gnomon Workshop - Illustrating Dynamic Concept Designs - Creating a Polished Concept using Photoshop with Abe Taraky. DESCRIPTION: Art Director Abe Taraky shares his process of creating a fully realized illustrative concept image that leans on foundational drawing and design philosophy. In this 2-hour workshop, Abe walks through the process of building up an idea from the initial sketch through to a defined and dimensional artwork.
Title: The Gnomon Workshop - Designing a Transforming Super Mecha - Drawing & Rendering Robots using Clip Studio Paint & Photoshop with Léo Chiola Learn how to master inking in Clip Studio Paint and level up your lasso game in Photoshop with this concept design workshop by Léo Chiola. In this 3-hour video tutorial, Léo walks through his process for designing a Super Mecha and reveals how he approaches a vehicle-transformation design,
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