Create A Game Character | Learn how to apply practical workflows to create a game-ready character, from start to finish, with one of the Industry’s leading artists, Ackeem Durrant.
I'm Knight Zhang, a long time participant in the online art community and a character concept artist for video games and entertainment! I've been drawing my whole life and have experienced the gamut of growing up as an artist, including all of the worst parts of having to figure it all out on your own. I've spent the better part of my life learning how to come to terms with all the ups an downs that come with improving and growing up, and I hope
Nice to meet you, I'm Lexin! I'm an art student in my last year of university. I have been drawing and sharing my art on social media for 6 years, and have spent that time exploring many different ways of bringing characters to life, from illustrations to 2D animation to comics to character design and more.
Hi there! My name is Dominic Cellini, I am the illustrator and author of webcomic "Emmy the Robot" as well as the children's book "Twenty-One Terrifying Monsters".
By understanding how to draw bears, dogs and horses, you will finish this class with an understanding of animal anatomy and drawing that will make make any future animal way easier. Along with that, you'll be able to break away from realistic drawings by creating fun character designs from what you learn.
Learn the Blender techniques I use daily to create a content for 200K+ audience and serve global brands. Uplevel your Blender skills and unleash your creative potential.
Learn professional drawing and coloring techniques for creating animated characters full of movement. Using simple lines and shapes, character illustration is a skill that is attainable to just about anyone. No matter what inspires you, illustrator Thomas Rohlfs will show you how to bring it to life using basic figures, bold lines, and minimal color palettes.
Senior Character and Creature Concept Artist Kyle Brown returns with Volume 2 of his Creature Design workshop to share his coloring and texturing techniques for Photoshop. With Volume 1 dedicated to the sketching and idea-exploration phase, Volume 2 now focuses on the core skills at the foundation of creature design and discusses the differences between real-world materials and textures that can help to achieve photorealistic results and bring
The tutorial covers a full set of workflow for character creation, ranging from designing, coloring and detailing. Apart from practical techniques, the tutorial also features fine arts theory and in-depth analysis of the model. To create a good piece of artwork, your understanding is the key. Knowing one step or two or simply copying over the techniques will not yield a complete artwork of your own.
This tutorial is aimed to solve the mystery of texturing realistic human skin in Substance Painter for a real time character!
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