Author Alex
2021-11-28
0
ChunLi Video Tutorial (without Audio)
15 Video tutorial + Cut Procces Normal Speed without voice narration
Author Alex
2021-11-26
0
3D Generalist
Want to create 3D character animations from scratch, but not sure where to start? This course will guide you through the entire classical 3d pipeline from start to finish.
Author Alex
2021-11-23
2
Creating an Illustration from A to Z
In this workshop, Senior Art Director and Illustrator Pascal Blanché guides you through his entire process of creating an illustration in his signature style. Pascal starts the creative process by gathering reference images and inspiration through sci-fi and fantasy. Using 3ds Max, he begins by posing a base character model followed by a kit bashing session to block-out the overall design. He then refines his character and assets with a detailed
Author Alex
2021-11-23
2
Creature Design with Milan Nikolic
Design stunning creatures for films and video games under the guidance of professional artist Milan Nikolic. You'll start by studying the anatomy of bipeds and multipeds, learn the ins and outs of sculpting in ZBrush and 3D Coat, and finally how to pose, texture, and present your creatures with polish and professionalism.
Author Alex
Drawing CHARACTERS BUNDLE + Dynamic Compositions BUNDLE
Gumroad – Toni Infante – Drawing CHARACTERS BUNDLE + Dynamic Compositions BUNDLE
Author Alex
2021-11-5
0
Introduction to Voxel Art for Character Design
Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity.
Author Alex
2021-11-5
2
Master the Pastel Aesthetic for Dream-like Character Illustrations
Paint Dream-like Illustrations | Learn Digital Drawing Using Clip Studio Paint with | Illustrator and Artist, Fortisselle a.k.a Kali
Author Alex
2021-11-4
0
Anime Styled Character Illustration Course
Casual characters appearing in various genres such as games, webtoons, and concept art! Serge, a professional illustrator, will inform you of the drawing routine that completes the final casual character in the order of theory - sketch - coloring - correction . By applying the deformation technique necessary for casual characters, the skills to omit and exaggerate the parts to be omitted from my character and natural human body expression using
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