In Introduction to Lighting for Animation, Lighting and Compositing TD Alex Corll shares his process of lighting a shot from start to finish using Maya, Arnold and Nuke. This includes researching reference images and assessing your scene, initial scene optimization, and additional tips to help speed up your workflow
Create a Spiderman: Into the Spider-verse comic book shader using halftones and crosshatch effects. You'll also gain experience creating custom shading networks in the hypershade with Arnold nodes.
MP4 1920x1080 | Total time: 8h 03m | ENG | Project Files Included | 9.22 GB
In this short course we will quickly create a shader that can be applied to any geometry and make it look like snow!
In the end of this course you will able to create similar 3D moods. This course is just an inspiration to you. Let’s create some incredible colorful 3D art!
MP4 1280x720 | 6h 35m | ENG | 5.27 GB
MP4 1920x1080 | 8h 15m | ENG | Project Files | 7.36 GB
MP4 1280x720 | 2h 02m | ENG | Project Files | 1.04 GB
MP4 1280x720 | 3h 57m | ENG | Project Files | 1.2 GB
MP4 1280x720 | 1h 7m | ENG | 230 MB
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