GFX Plugins
SiNi Software Plugins v1.21.2 for 3ds Max 2015-2021 Win | 129.6 MB
Thea for Rhino v2.2.118.1875 Win x64 | Thea for Rhino integrated plugin takes full advantage of Thea Render functionality and allows you to create high-quality photorealistic renders within Rhino 6. With advanced features such as interactive render, true physically-based materials, innovative material layering, IES & HDRI light support along with a versatile rendering system comprised of biased, unbiased and GPU engines, rendering within
Thea for SketchUp v2.2.1004.1875 Win x64 | Thea for SketchUp is a combination of powerful rendering engines of Thea with the simplicity of SketchUp. Having biased, unbiased and interactive render modes including GPU support at your fingertips, inside SketchUp view, is a joyful experience. The plugin lets you enrich your models with highly detailed three dimensional content, breaking old limitations related to handled model complexity.
Uefy 2.0 (Pro Edition) for Blender | Uefy 2.0 (Pro Edition) is an addon for Blender that provides tools to make Rigify rigs suitable for use in game engines like Unreal Engine 4.
Blender Market – Auto-Rig Pro v3.51.11 | Auto-Rig Pro is an all-in-one solution to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine. First developed as my own in-house rigging tool, i've released it a few years ago and many new features have been added since then.
Gtools Ivy Generator v0.75 for 3ds Max 2018-2021 Win | This plugin is based on the excellent program created by Thomas Luft Ivy Generator.
Blaze Add-on Creates Cinematic Fire Shader in Blender. If you are Struggling, Tweaking Material Again and Again to Achieve a Good Looking Fire You are at Right Place Save Your Time and With Better Results
Blender Market – Hardops 00986: Mercuryx X_13 | Non-destructive by nature. Destructive by choice. The number #1 hard surface modelling toolkit. Only for Blender!
Construction Lines is a tool for accurate CAD style modelling. Build snappable guide points and edges, draw lines and primitive shapes in place, automatically create faces in closed geometry and precisely move object geometry around a scene.
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