Nitro4d Plug-ins Collection for Cinema 4D July 2020 (Updated)

Author Alex
2020-07-28
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Nitro4d Plug-ins Collection for Cinema 4D July 2020 (Updated)

Nitro4d Plug-ins Collection for Cinema 4D July 2020

Includes:

Nitro4D NitroVeins v1.3 For Cinema 4D
NitroVeins plugin can quickly create modeling branches such as branches, virus growth and other effects, and can control growth rate, size, segmentation and other parameters

Nitro4D NitroSolo v1.07 For Cinema 4D
The NitroSolo plugin can separately display one or more objects in complex scenes, which makes it easier to find the shader of the object to edit.

Nitro4D NitroRelax v1.05 For Cinema 4D
The NitroRelax plugin can smooth the selected mesh surface, for example, a very dirty surface will become smooth after processing the plugin.

Nitro4D NitroCycle v1.2 For Cinema 4D
The NitroCycle plugin will help you very easily and quickly make the rounding you need in any geometry, and with the help of this plugin you will speed up your modeling many times without spending a lot of time.

Nitro4D NitroMoFracture v1.06 for Cinema 4D
This is a brand new destruction plugin.
With NitroMoFracture you can easily destroy any object, just add an awesome new AutoFracture tool to your object (s) in your scene, change some settings, hit play and see the results in real time. It's very easy to make changes to see different ideas.

Nitro4D NitroBake v2.07 for Cinema 4D
Nitrobake is a powerful tool that makes it easy and intuitive to bake your scene into keyframes and export to other programs. It can handle all Cinema 4D Standard and Thinking Particles and Xparticles objects and generators, as well as MoGraph Hair and Dynamics basic - it can bake everything in Cinema 4D.

Nitro4D NitroVertex v1.04 For Cinema 4D
NitroVertex is a plugin that can create a very handy vertex map used for your effector, modeling, texture and entire vertex object map to make life easier with Cinema 4D

Nitro4D NitroBoxTool v1.07 For Cinema 4D
New solid surface modeling method, you can draw and select the modeling as you want, and it can be applied to clone, mirror, spline, polygonal object, chamfer, etc.

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