Solid Angle Maya To Arnold v3.3.0.2 for Maya (Win/Mac/Linux)

Author Alex
2019-10-26
921
1
Solid Angle Maya To Arnold v3.3.0.2 for Maya (Win/Mac/Linux)

Solid Angle Maya To Arnold v3.3.0.2 for Maya (Win/Mac/Linux)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.

Changes 3.3.0.2

MtoA 3.3.0.2 is a hotfix release, that is binary compatible with 3.1.* versions. It includes the following bugfixes :

[GPU] Camera projection shader randomly crashes while updating
[alembic] child objects don't inherit visibility from alembic procedural correctly
[alembic] incorrect detection of face varying data
[alembic] incorrect point radius count with velocity motion blur

Download links:
Comments
  1. Andy
    Andifer2019 November 18 23:35
    Hy, Looking for explainations to install it on windows 10. Can't understand the tutorial.Anyone ?
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