Solid Angle Maya To Arnold v3.3.0.2 for Maya (Win/Mac/Linux)
Solid Angle Maya To Arnold v3.3.0.2 for Maya (Win/Mac/Linux)
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
Changes 3.3.0.2
MtoA 3.3.0.2 is a hotfix release, that is binary compatible with 3.1.* versions. It includes the following bugfixes :
[GPU] Camera projection shader randomly crashes while updating
[alembic] child objects don't inherit visibility from alembic procedural correctly
[alembic] incorrect detection of face varying data
[alembic] incorrect point radius count with velocity motion blur
Download links:
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2017-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2017.LINUX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2017.MACOSX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2018-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2018.LINUX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2018.MACOSX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2019-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2019.LINUX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2019.MACOSX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2017.LINUX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2017.MACOSX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2018-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2018.LINUX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2018.MACOSX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2019-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2019.LINUX-AMPED.rar
Solid.Angle.Maya.To.Arnold.v3.3.0.2.For.Maya.2019.MACOSX-AMPED.rar
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