Author Alex
2020-07-28
0
ArtStation Marketplace – 400+ HARD SURFACE ALPHAS /45MIN. MATTE SCULPTING TUTORIAL/SOURCE FILE
Happy y to introduce you my new Pack of Hard surface Alpha Brushes for Zbrush , 3d coat and other 3d Programs.
Author Alex
2020-07-28
0
ArtStation – Organic "Plate of Off World Sushi" Tutorial
A full run through of creating an organic sculpture from scratch in Zbrush. Showcasing my use of array mesh, organic sculpting techniques, and shape composition. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for posing and rendering in Marmoset.
Author Alex
2020-07-28
0
Lynda – Learning Silhouette
Boris FX Silhouette offers powerful tools for masking, rotoscoping, motion tracking, and paint fixing, which are important cornerstones of visual effects compositing. This course provides motion graphics and visual effects artists with a solid introduction to Silhouette, allowing them to quickly master its core tools, functions, and workflows. Instructor Lee Lanier demonstrates techniques such as drawing, editing, and animating masks; isolating
Author Alex
SILKYPIX Developer Studio Pro v10.0.5.0 Win x64
SILKYPIX Developer Studio Pro v10.0.5.0 Win x64 | 7 new features and workflow innovation. The blissful time named RAW development for you. Enables the user a impressive image quality and new expression The wide variety of composition modes can excite your imagination. Equipped with 6 RAWs composition modes. The new SILKYPIX® is equipped with the new function for compositing multiple RAWs which allows you to create a view of the world that cannot
Author Alex
2020-07-28
0
Udemy – Adobe Illustrator CC 2020 (RUS)
Let's start with a simple one - with creating basic objects, transforming them, and concluding with more complex ones - color separation, variables, and macro commands.
Author Alex
2020-07-28
2
ArtStation – Terrain Tile Texture and Rock Game Asset Sculpting Tutorial
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.
Author Alex
Watts Atelier – Inking Phase I
Join Jeff Watts and Doug Stambaugh in this long anticipated phase as we start to understand the basics of inking to help cultivate superior dexterity, foresight and design. This phase of inking will start with introductions to inking through the use of ball point, technical and brush pens. Next, we will start to break down the basics of quill and brush inking through technical exercises to learn concepts such as cross hatching, line weight, tone
Author Alex
2020-07-28
2
Watts Atelier – Bridgman’s Anatomy With Erik Gist
In Bridgman’s Anatomy, you will learn how to study the works of George Bridgman, using the book George Bridgman’s Complete Guide to Drawing from Life. You will look at converting Bridgman’s scratchy, chaotic drawings into clean tonal interpretations, focusing on basic forms and shapes, as well as basic anatomical origins and insertions. You will then use photos of bodybuilders to extrapolate the Bridgman information, while also looking at the
Author Ariel
2020-07-28
0
Lens Magazine – July 2020 (TRue PDF)
Lens Magazine – July 2020 | English | 184 Pages | True PDF | 68.39 MB
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