Game Development / Unreal Engine Assets | 2023-02-19
Wondershare Filmora v9.5.2.9 Multilingual Win x64 | Empower your imagination - a video editor for all creators. Filter, Overlays, Transitions and Custom Titles. Create Without Limits. Discover infinite ways to express yourself. Achieve a refined look with endless effects.
In this three part series, Chris Legaspi covers everything you need to know about beginning portrait drawing, from start to finish. In this first lesson of the series, Chris goes over the steps to take in the planning phase of your portrait drawings. He will begin with a thorough lecture that covers the first two steps in his process: Observation and Placement. Chris will demonstrate these steps by analyzing a variety of different model
Happy y to introduce you my new Pack of Hard surface Alpha Brushes for Zbrush , 3d coat and other 3d Programs.
A full run through of creating an organic sculpture from scratch in Zbrush. Showcasing my use of array mesh, organic sculpting techniques, and shape composition. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for posing and rendering in Marmoset.
Boris FX Silhouette offers powerful tools for masking, rotoscoping, motion tracking, and paint fixing, which are important cornerstones of visual effects compositing. This course provides motion graphics and visual effects artists with a solid introduction to Silhouette, allowing them to quickly master its core tools, functions, and workflows. Instructor Lee Lanier demonstrates techniques such as drawing, editing, and animating masks; isolating
SILKYPIX Developer Studio Pro v10.0.5.0 Win x64 | 7 new features and workflow innovation. The blissful time named RAW development for you. Enables the user a impressive image quality and new expression The wide variety of composition modes can excite your imagination. Equipped with 6 RAWs composition modes. The new SILKYPIX® is equipped with the new function for compositing multiple RAWs which allows you to create a view of the world that cannot
Let's start with a simple one - with creating basic objects, transforming them, and concluding with more complex ones - color separation, variables, and macro commands.
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.
Join Jeff Watts and Doug Stambaugh in this long anticipated phase as we start to understand the basics of inking to help cultivate superior dexterity, foresight and design. This phase of inking will start with introductions to inking through the use of ball point, technical and brush pens. Next, we will start to break down the basics of quill and brush inking through technical exercises to learn concepts such as cross hatching, line weight, tone
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