Unreal Engine Asset – Dynamic Grass System v4.25

Unreal Engine Asset – Dynamic Grass System
This system allows to easily add dynamic behavior to any grass mesh. Use it with UE foliage tool or spawn it dynamically in game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending and more effects included by default.
Technical Details
The system is made 100% in Blueprints.
Due to the Marketplace character limit, full feature list (+ starter guide) is available here: https://goo.gl/b0NSqj
Latest update (4.22+):
Improved in-game smooth wind strength & wind direction change effect
Improved demo effects
Changed eye adaptation in demo scenes to match new 4.22 standard
Fixed grass stretch when using very strong wind parameters
Fixed 4.22 bug: Grass LOD deform on HISM component when removing instances
Intended Platforms: All
Platforms Tested: Windows
Documentation Included: Yes (starter guide + 2 demo levels with mechanic examples)
Asset Details:
- Current Version: 4.25
- More Info: https://www.unrealengine.com/marketplace/dynamic-grass-system
Download links:
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