Game Development / Unreal Engine Assets | 2023-02-19

In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are going to apply a number of simple textures using various projections, consolidate multi-part models into single ones, bake multiple materials into a single Texture map, and finally Export the model to Unreal Engine.

In this introduction you will learn what the toon rig preset is about and it’s use cases.

A collection of highly detailed modular wooden structures, props and foliage for your project. Includes a number of top quality meshes with highly customizable materials and textures ranging from 2k to 4k. Also includes a preview map with dynamic elements like flowing river, spinning waterwheel and windmill. Wood material includes function to freely vertex paint moss on wooden surfaces via „Paint” mode to give environments that extra touch of

This package has trail, shot, aura and others effects, It has a variety of effects! In addition, These effects have particle LOD's.

In this series we will take a deep dive into Hard Surface UV Unwrapping, using the New UV and Selection Tools introduced in Cinema 4D S22 and R23. We will see how to make simple and meaningful selections of Polygons and Edges, and split them into nicely Relaxed UV islands.

This Waterfall Tool has a variety of settings from changing colors and flow speed to automatic cascades and ground detection.

Digital Camera World – November 2020 | English | 180 pages | True PDF | 110.13 MB

You have access to 3 environments I created; you just have to place 3D elements in one of the environments of your choice, then perform two or three manipulations, to obtain the effect you wish!

100 ANIMATED ELEMENTS PACK created special for your videos. Each element has an animation, and almost all of them are looped. There is a few types of elements: Banners, Circles, Code, Frames, Grids, Info, Lines, Maps, Small, Miscellaneous, Square. Inside you’ll find 100 .mp4 files and also small tutorial about how to use them in a proper way.

In this series, I partner with Sebastian Pfeifer, to bring you the ultimate knowledge for Creating Amazing Toon VFX.
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