Unreal Engine Assets
Video: Now updated with twice as much content! A selection of fire effects – Large, Medium and Small Fires, Candles, Campfire, Oil Drum and a Torch – set up as blueprints with controls for lights, smoke and meshes, ready to be dropped into your game o
An endless runner in which you can collect coins, magnets, boosters, overcome obstacles such as moving plates, cars, all with fun music and stylized visuals. The game also has basic settings and saves. The project is designed for Windows and Android contr
- Check my other content - Support and information about discounts “Easy Shop Module” adds a shop in your project. Tutorial: How to use Shop with GameKit UE4 - How create category: How use custom inventory data table: How add new item: How in
Easy Interactions Overview: Project Migration and Getting Started: Easy Interactions system makes blueprint communication faster and easier to implement, more unified and very flexible. It can be useful in small as well as in big and complex projects
Preview: A Blueprint setup for a planar surface with fully dynamic deformation, any asset will deform the snow using it's visible geometry so you get accurate deformation. The Blueprint has several editable parameters and the ability to easily add your ow
"Support UV from Hit Results" on the "project settings" must be "true"! Draw System allows you to draw right in the game. You can also apply shaders to a drawn image (3 examples included: frozen glass, height map and emissive booster). Also, Draw System
(Quick Start Guide will be updated shortly, please refer to Documenation in the meantime) - Try it, before you buy it! - Getting Started - Feel free to drop by and ask questions Support Email: [email protected] With 100+ happy customers we
Quick;Demonstration video and tutorial playlist: Playable demo added now: About; With newest update - Dialogue Tree is now a complex story builder system, the system can create very complex dialogues with non-linear consequences and quests, our dialogu
Video: This system takes into account the realistic Solar and lunar position based on latitude, longitude, time of day and day of year. It also contains several colour grading textures which blend over the period of 24 hours, from Dawn to Night. This syst
ArtStation Marketplace - UE4 Customizable Water Master-Material (Vertex Paintable). 1) Refraction with adjustable intensity, opacity, etc. (on/off switch) 2) Raindrop ripples effect on the surface. (on/off switch) 3) 2 vertex-paint channels enabling you to paint Moss, Leaves, lily pads, or anything you want on the surface of the water. (on/off switch for each channel) 4) Adjustable tile size for each vertex paint material. Adjustable speed and
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