Unreal Engine – ProInstance Tools Plugin

Author redzz
Unreal Engine – ProInstance Tools Plugin

Unreal Engine – ProInstance Tools Plugin

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ProInstance Tools is a lightweight set of tools to control mesh or actor placement using procedural generation with easy to understand and unified settings. It can help you avoid doing lots of repetitive tasks in level or environment design.

***Monthly Unreal Engine Sponsored Content product for June 2021***


ProInstance types:CircleGridPathPathScatterScatter

How to use:Select new "ProInstance Tools" custom category in Place ModeAnd just drag ProInstance types onto your level and play with their settings

Important note: Please be sure to check out the demo level with usage examples at "ProInstanceToolsPlugin Content/Maps".

Technical Details

Features:Almost endless ways to place meshes/actorsSelf-explanatory unified settingsSnapping and alignment to a surface belowInstant switching between component types: Static Mesh, Instanced Static Mesh (ISM), Hierarchical Instanced Static Mesh (HISM) and any other Actor ClassAbility to manage transform settings either per instance or for all at onceControlled randomization using seed numberQuick access to ProInstance types from new custom category in Place ModeBake function (converting to separate Static Meshes or Actor C
Asset Details:
  • Current Version: 4.27
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/proinstance-tools-plugin

Download links:
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