Unreal Engine – World Director NPC - PRO. Now with multiplayer.
Unreal Engine – World Director NPC - PRO. Now with multiplayer.
Demo Video, Video with multiplayer.
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Attention! After upgrading from UE 4.26 to 4.26.1, when the project starts in the editor and finishes, the editor may crash. Please see the documentation on how to get around this.
World Director PRO
- now work with
World Composition.
Update 1.1.6
+ Fixed an error causing a crash when the NPC tried to register in the World Director system without having a movement component.
+ The correctSpawnAxisZ setting has been changed. Now this parameter can be configured for each NPC class separately.
This update will help you work better with such NPCs as tanks or boats.
Update 1.1.5 -
Added the ability to set a random rotation when spawning an NPC or an actor (for each actor). If nothing is selected, the rotation will be restored from the one saved before destroying the actor.
Update 1.1.4 -
Fixed working with VisibilityBasedAnimTickOption - now this option is remembered for each SkeletalMesh when the camera does not see the NPC and returns the value that you set when the camera sees the NPC again.
Update 1.1.3
- Fixed crash issue with Niagara components.
Update 1.1 -
Now compatible with
Population Control
1. + Support all the features of the World Director Actor plugin.
2. +
Asset Details:
- Current Version: 4.26 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/world-director-npc-pro-now-with-multiplayer
Download links:
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