Unreal Engine – RPG Inventory and Interaction System
Unreal Engine – RPG Inventory and Interaction System
Inventory and Interaction System made in 100% using Blueprints. Builded around Components. Designed to be intuitive, flexible and expandable. Inventory System containing lot of cutomizable options. Interaction System with different types of Interactable Objects. Highly modifiable Buffs System. Cross-Level Save & Loading System. Crafting System. Player Statistics System. Leveling & Experience System. Fully supported Gamepad functionality, and many, many more!
Now is also Network Replicated (Multiplayer)!
Preview video | Demo release 1.8 | GuidebookV1.8 | GuidebookV1.7 | GuidebookV1.6 | Discord
Engine Version
4.26+
-
Update 1.8 (Multiplayer)
Engine Version
4.25
-
Update 1.7.1
Engine Version
4.22-24
-
Update 1.6
Note:
Abilities, Map and Quests Tabs are placeholders that can be customized to your own preference.
Technical Details
Main Features:
Interactable Component (can be added to any actor)
Inventory Core Component (can be added to any actor)
Stats Component (can be added to any actor)
Leveling Component (can be added to any actor)
Predefined Interactable Actors that uses Inventory: Treasure Chest, Vendor, Storage, Item Pickup
Predefined Interactable Actors: Forge, Doors, Movable Objects, Interaction Triggers
Loot Randomization System
Droppi
Asset Details:
- Current Version: 4.22 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/rpg-inventory-and-interaction-system
Download links:
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