Unreal Engine – Dynamic Locomotion + Blueprints
Unreal Engine – Dynamic Locomotion + Blueprints
VIDEO PREVIEW -
This is a set of 27 hand-crafted (not motion capture), lightly stylized movement animations for character locomotion.
- Uses the UE4 Mannequin rig.
- All animations have in-place and root-motion variants.
- Includes an example Third Person Blueprint, AnimBP, and several blendspaces to demonstrate how the in-place animations can be used.
- Animations are lightly stylized - perfect for games with a stylized art style, but can still work well with realistic characters.
- Each movement speed has left and right lean variations, allowing natural motion while turning.
- Each movement speed has Start and Stop transition animations. Different Stop animations play depending on which foot is forward when the player stops.
- Source FBX files are located in the SourceFiles folder.
Animation List:
Idle
Walk
Walk_LeanL
Walk_LeanR
Walk_Start
Walk_StopL
Walk_StopR
Jog
Jog_LeanL
Jog_LeanR
Jog_Start
Jog_StopL
Jog_StopR
Run
Run_LeanL
Run_LeanR
Run_Start
Run_StopL
Run_StopR
Jump_Start
Jump_Fall
Jump_Land
Jump_LandWalk
Jump_LandJog
Jump_LandRun
Leap_Start
Leap_Fall
***Monthly Unreal Engine Sponsored Content product for October 2019***
Check out Hammerhead's other products here:
Technical Details
Features: Third person movement and jumping animations
Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Number of Animations: 27 in-place + 27 root m
Asset Details:
- Current Version: 4.20 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/dynamic-locomotion-blueprints
Download links:
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