Unreal Engine – Kai Locomotion System

Unreal Engine – Kai Locomotion System
ANIMATIONS NOT INCLUDED
A Plug And Play Animation Blueprint That Supports 3 Gaits and different types of transitions.
4 Directional Loops, 4 Directional Starts , 4 Directional Stops are the required minimum transitions.
A Suite of function written in c++ in a function library that are helpful in building any animation system:Functions to record important animations data (useful in any Animation Blueprint)Functions to advance animation time in different ways (distance to and from target, play rate, remapping)
*Requires Control Rig Plugin To Be Activated
Technical Details
Features: Plug and Play Animation Blueprint Blueprint Library written in c++ Foot Lock Transition Control Rig (Beta)Animation Modifiers to extract, create, copy and edit animation curves
Code Modules: Kai_Locomotion [Runtime]
Number of Blueprints: 14
Number of C++ Classes: 2
Network Replicated: (Yes)
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (Windows)
Documentation:
Join Discord Server for More Info and Faster Support
Important/Additional Notes: The System is still evolving with the plan being to add other locomotion methods (flying . swimming, climbing) ,
                Asset Details:
                    
    
		
	- Current Version: 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/kai-locomotion-system
Download links:
    
		
		        
          
    
    
		
		        
    
   
     	
    
     
      
		
	
	
		
		
  
	 
	
	
	
	
	
			Comments
		
		Add comment
			
					Tags
				
				
			
					Archive
				
				| « October 2025 » | ||||||
|---|---|---|---|---|---|---|
| Mon | Tue | Wed | Thu | Fri | Sat | Sun | 
| 1 | 2 | 3 | 4 | 5 | ||
| 6 | 7 | 8 | 9 | 10 | 11 | 12 | 
| 13 | 14 | 15 | 16 | 17 | 18 | 19 | 
| 20 | 21 | 22 | 23 | 24 | 25 | 26 | 
| 27 | 28 | 29 | 30 | 31 | ||
					Vote
				
				
				New Daz3D, Poser stuff
			
			
		
				New Books, Magazines
			
			
		 2022-03-11
2022-03-11
		
 1 238
1 238
		 0
0
		










 
 
         
 
         
 
         
 
         
 
        