Unreal Engine Marketplace – Loading Screen System

Author Alex
2021-02-27
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Unreal Engine Marketplace – Loading Screen System

Unreal Engine Marketplace – Loading Screen System

Create fully customizable LOADING SCREENS - with Progress indicators, videos, any UI or 3D elements. During Level Transitions as well as on game start. Easy to integrate in your Projects, vastly versatile and functional and entirely yours to design and customize as you see fit.

Designed with convenience in mind. Drop one Actor into your world and set everything up in its details. Call level transitions from anywhere with a single node. The system will handle the transition and smoothly fade into the interactive loading screen and then into your level.

Exact Loading Progress Indication (Progress Bars, Percentages)
15 "Content Example"-style tutorial levels included
Playable INTERACTIVE loading screens (think Assassin's Creed)
MINI GAMES during loading ("Pong" and "Invaders" examples included)
VIDEO Playback during loading
Loading screens during LEVEL TRANSITIONS and on STARTUP
Use different loading screens in a single project
Fully customizable UMG overlays (Random Game Hints example included)
Support for "Press To Continue" option
Advanced features: Event Handling, Latent Actions (see doc)

Update 27-Mar-2020: Hotfix addressing minor issues with Engine version 4.24.3
Technical Details

Number of Blueprints: 11+ (2 Actors, 5 Components, 2 Function Libraries, 2 Interfaces) + DemoContent
Number of included levels: 15 tutorial scenes (47 including sublevels)
Network Replicated: No
Platforms Tested: PC (should work on all platforms)

Documentation: includes 15 tutorial levels with the following setup and usability examples:

Minimal Setup, Drag&Drop Example
Blueprint Only Setup, everything spawned and set up in BP
Reference Handling, access the actor reference
Switching between Multiple Loading Screens
Level Persistence, keep level in memory after transition
Advanced Event Handling, access to all dispatchers
Progress Bars
Main Menu & Pause Menu Example
User Interface handling
Advanced Loading Order
Transition via OpenLevel
Mini Game in Loading Screen example: Pong
Mini Game example: “SpaceShooter”
Video Playback
Pawn Handling

Additional Information

The system is intended as a framework to be utilized with your own artwork - included scenes and UIs are considered templates / examples
Extensive Blueprint Function Library included
Tested with Blueprint Nativization
Uses Level Streaming (requires use/addition of a root level, please see documentation)
Progress Bar functionality, if enabled, requires installation of a free code plugin (see doc)
Asset Details:
  • Current Version: N/A
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/loading-screen-system

Download links:
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