Unreal Engine Marketplace – Multiplayer Damage & Revive System
Unreal Engine Marketplace – Multiplayer Damage & Revive System
Is a system based on damaging and reviving knocked players with body physics simulation (Ragdoll). Player dies when time is over and will be respawned at spawner location.
The system has multiple customizable settings for your needs (Knockout Delay, Revive Time. Maximum HP, Damage, Revive distance and etc.)
It also contains designed widgets with animations, effects and loading screen with custom text and tips.
The system is Replicated and it is Optimized for games any genre.
Features:
Player Damage System
Player Revive System
Player Knockout System
Fully Customizable settings for your needs
Loading screen with custom text and tips
Designed and animated widgets with effects
Replicated
Optimized
Asset Details:
- Current Version: 4.25+
- More Info: https://www.unrealengine.com/marketplace/en-US/product/multiplayer-damage-revive-system
Download links:
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