Game Development

Author redzz
Unreal Engine – Rama Save System
This plugin is a comprehensive binary serialization save system for UE4! By adding the Rama Save Component to any actor, you enable save/load functionality for that actor, including world transform and any custom properties that you wish to specify. This
Author redzz
Unreal Engine – RAD_MELEE - Melee Combat Multiplayer Template
This template has all needed menus and widgets - Main Menu, Server Browser, Settings, Host Game, Scoreboard, Match Finish with players statsistics, etc. There are 2 game modes - Deathmatch and Team Deathmatch. Easy configurable weapons - attack animation
Author redzz
Unreal Engine – Race Kit
Preview: Race Kit is a drop in solution for implementing positional racing logic using 100% blueprints. Use it as a starting point for a racing game or as a new feature for your existing action or open world game. Works with any player type whether it's
Author redzz
Unreal Engine – Quest Map and Navigation System
Update for UE5 After initial testing I have marked Quest Map as compatible with UE5 as it appears that all its functions and features work fine. Due to UE5 being such a big change from prior versions of UE4, it may take some time for initial kinks and bu
Author redzz
Unreal Engine – Quantum Meta Clouds
3D Cloud Models is a collection of 15 curved-billboard meshes with photoreal cloud textures. These flexible clouds are perfect to fill out any sky for your next game. Every cloud is flexible and can be tweaked and adjusted until it perfectly fits your sky
Author redzz
Unreal Engine – Prop Hunt (Hide and Seek) Multiplayer Template
Prop Hunt (hide and seek) multiplayer game template. Using this template you can save a lot of time and create your own prop hunt game very fast. It works with listen and dedicated servers. Template has flexible, extendable, and easy to follow architectur
Author redzz
Unreal Engine – Projectile Path Tracer
Using a choice of functions or simple macros, the path of any physics projectile can be predicted and displayed through a beam particle. Using the initial location and velocity, the beam created by the blueprint will align itself to follow the path the p
Author redzz
Unreal Engine – Prefab Tool
Prefab Tool allows you to store collection of preconfigured actors as prefab asset in the content browser, and then add the prefab to the same or any other levels as many time as you like. Actor references and hierarchy inside prefab are preserved. Prefa
Author redzz
Unreal Engine – Position Generator for AI
Links for videos: Practical usage of Blueprint: game “catch up”: This is just one Blueprint that works in editor mode. For ease of use, the area in which it works is displayed as a transparent green sphere. Generator marks each spawned position w
Author redzz
Unreal Engine – Population System  Full Pack
Population System Full Pack - This is a new extended version that includes 121 people models. People have seasonal clothes: Summer, autumn, winter, spring. Moreover, there are now children and old people in the asset. Allows you to quickly create differe
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