Unreal Engine – RAD_MELEE - Melee Combat Multiplayer Template
Unreal Engine – RAD_MELEE - Melee Combat Multiplayer Template
This template has all needed menus and widgets - Main Menu, Server Browser, Settings, Host Game, Scoreboard, Match Finish with players statsistics, etc. There are 2 game modes - Deathmatch and Team Deathmatch.
Easy configurable weapons - attack animation, damage, melee traces number and position, etc.
Zombies.
100% blueprint, fully replicated for multiplayer.
This template has been tested and works with the Steam subsystem.
* This template is based on RAD_HERO template and contains some functionality from it.
FEATURES:
GAMEPLAYDeathmatch game modeTeam deathmatch game mode2 types of zombies - fast and slowZombie AI with Spawn SystemSpectator system - dead player can watch for alive players and change observable playerPlayer stats - deaths, kills, score
WEAPONSSword Axe Damage indicatorEnemy hit indicatorWeapon drop and pickupEasy configurable weapons - attack animation, damage, melee traces number and position, etc.
UIMain MenuHost GameSettingsServers BrowserLobbyPlayer HUDObserver HUDKill feedScoreboardMatch Finish with players stats
Technical Details
Engine Compatibility: 4.24+Number of Blueprints: 50Input: Keyboard and MouseNetwork Replicated: YesRigged to Epic
Asset Details:
- Current Version: 4.26
- More Info: https://www.unrealengine.com/marketplace/en-US/product/rad-melee-melee-combat-multiplayer-template
Download links:
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