Game Development
Photoscanned walls and floors materials (Mobile Ready)
Slice meshes with colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider;
Swing Bone applies a simple physical effect on character's bones or joints, and takes the natural shaking / fluttering effect of hair, clothes, tail, breasts or any part in just one step. NOTICE:Swing Bone only work with animated bones.
RetroBlit is a different kind of retro pixel game framework (really). It aims to create an ideal, low friction framework for making pixel-perfect retro games from the early 90s era. RetroBlit takes advantage of the portability, and the ease of deployment that Unity provides, but does away with the Unity Editor interface in favour of a traditional game loop, and code-only development.
Fingers is your best choice for Unity touch input and gesture handling in Unity. Finger gestures is tops in feature set combined with low price and easy to use architecture and tutorial videos. Fingers works on all Unity platforms. If you've used native mobile Android or iOS gestures, you will be right at home with Fingers.
If your avatar needs to swap clothing or weapons during run-time, this is the perfect tool for you! It now supports skinned meshes for things like clothes! Mount Points is a super easy tool for connecting objects together and managing those relationships.
Unity Asset – Rate Game Popup (Android & iOS) v1.3.0
Multiplayer Starter Pack is a small set to start your online project.
Simple IAP System (SIS) simplifies In App Purchase management. If you would like to sell in-app products for real money or virtual currency while maintaining a store inventory for your users, we’ve got you covered!
SimpliCity Mojave Desert is a massive pack of different props, vehicles and structures that helps you create desert environments, locations and small towns.
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