Unity Asset – Mesh Slicer v2.0
Unity Asset – Mesh Slicer v2.0
- Synchronous/Asynchronous slice;
- Slice meshes with colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider;
- Skinned mesh support (beta version)
- Easy to extend;
- Very fast algorithm (just look comments);
- Smart optimization. So after slice you will not see any redundant triangles or vertex due to slice;
- Slice by plane;
- Slice by knife (examples).
The game that uses this asset (android): BeSlicer
Asset Details:
- Current Version: 2.0
- More Info: https://assetstore.unity.com/packages/tools/modeling/mesh-slicer-59618
Download links:
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