Author Alex
MicroSplat – Terrain Blending v2.7
The Terrain Blending module for MicroSplat allows you to smoothly blend objects with the terrain
Author Alex
MicroSplat – Tessellation and Parallax v2.7
The Tessellation and Parallax module for MicroSplat adds several new features to the MicroSplat framework.
Author Alex
Android In-App Updates v1.0.1
Android's In-App Updates finally on Unity too!
Author Alex
Unity Asset – Nice Touch
Nice Touch is the most simple multitouch input solution for Unity, from the maker of the Corgi Engine and Infinite Runner Engine.
Author Alex
OverCloud v1.05
OverCloud provides a complete, scalable solution for rendering a realistic, volumetric sky from any camera position and angle above the horizon. It is perfect for flight simulators, huge landscapes, or any developer looking for a simple-to-use, dynamic sky.
Author Alex
Obi Rope v5.0
With Obi Rope you can create ropes and rods in a matter of seconds, with complete control over their shape and behavior: Oriented particle technology allow rods to offer torsion/twisting effects. Ropes are more lightweight and can be cut/resized. Both can collide with the environment and with each other, and can be attached to rigid bodies.
Author Alex
Obi Softbody v5.0
Obi Softbody is a high-quality, high-performance soft body physics engine based on cutting-edge technology. Simulate complex elastoplastic softbodies composed of thousands of polygons, complete with collisions, self-collisions and rigid body interaction.
Author Alex
Obi Cloth v5.0
Obi is an advanced cloth simulator for Unity that uses particle physics to deliver high-quality, flexible and easy to use cloth simulation.
Author Alex
Obi Fluid v5.0
With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Fluids react to each other, can affect and be affected by rigid bodies (even make them float or sink!), and are capable of sticking to surfaces.
Author Alex
EasyRoads3D Pro v3
Road infrastructures and Parametric Modeling inside Unity | Create unique road networks directly in Unity with both built-in customizable dynamic crossing prefabs and custom crossing prefabs based on your own imported models.
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