Obi Cloth v5.0
Get asset for Unity Game Engine: Obi Cloth
Obi is an advanced cloth simulator for Unity that uses particle physics to deliver high-quality, flexible and easy to use cloth simulation.
Available for Windows, Mac, iOS and Android.
Features:
- Unified solution for character clothing, regular and tearable cloth.
- Two-way rigid body interaction.
- Modular solver: don't waste performance, only use the constraints your cloth needs.
- Per module adjustable solver iteration count.
- Cloth proxies: drive high resolution meshes using low-res simulations. Works with skinned meshes too!
- Balloon physics trough volume constraints.
- Independent stretch and bend constraints.
- Cloth is attachable to rigid bodies.
- Cloth can collide with itself and other cloth pieces.
- Physically based aerodynamics model.
- Easy-to-use integrated editor tools: selection, brush selection, paintbrush, smoothing, property import/export from textures...don´t ever leave Unity when authoring cloth.
- Supports all standard Unity colliders.
- Automatic camera culling.
- Easily extensible and modular architecture.
Asset Details:
- Current Version: 5.0
- More Info: https://assetstore.unity.com/packages/tools/physics/obi-cloth-81333
Download links:
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