The performance of any 3d application is highly dependent on the total number of polygons that the GPU has to process per frame in a 3d scene. If you have a complex scene containing high polygon 3d models with a lot meshes that use a lot of different materials, the overall performance of your game will suffer. Poly few is a complete optimization solution for unity that aims to solve this problem by allowing you to optimize high quality complex
MicroSplat is the fastest and most feature rich terrain shader available. From flowing water and lava, to simple blending of objects with terrains, to anti-tiling features like Texture Clustering, MicroSplat does it all and does it faster. Supports up to 32 PRB textures per terrain.
Paint all your objects using Paint in 3D - both in game, and in editor. All features have been heavily optimized, making it great for WebGL, mobile, VR, and much more!
Welcome to Path Painter, the path creation system for Unity 3D. Whether you are making a road, a ramp, a path or a river, Path Painter makes terrain based path creation and texturing a breeze!
Tail Animator is package of behaviors simulating elastic tail movement with procedural animation giving many new capabilities to you! This animator will add much more realism and smoothness to your keyframed animations of tail or just animate it for you without need of making animations in other softwares.
Editor Console Pro is a powerful replacement for Unity's editor console.
Kart Racing Physics provides an easily tunable arcade-style physics simulation in the vein of classic racing games.
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