CGCookie – Modeling Weapons for a First Person Shooter

Author Alex
2017-11-11
2 450
0
CGCookie, Modeling Weapons for a First Person Shooter, video course

CGCookie – Modeling Weapons for a First Person Shooter

Learn how to model a pistol that's high in detail, low in polygons, and optimized for great first person gameplay. We'll go through the entire workflow from initial block out to tweaking designs specifically for FPS games, 3 different methods of high poly detailing, low poly modeling, UV unwrapping, normal map baking, and exporting to Unity.

_http://cgcookie.com/course/modeling-weapons-for-a-first-person-shooter

MP4 1920x1080 | 5h 18m | ENG | 2.4 GB

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