3D Tutorials
CAD software places heavy demands on computers and users. Designers will work for hours at a stretch in front of a computer. This course was designed help you make the most of that time by ensuring that you're using the software with the optimum hardware configurations. Instructor Shaun Bryant explains how to get your input hardware (mouse, keyboard, and monitor) optimized for use with AutoCAD, Revit, and Inventor. Shaun then discusses how the
This online course will teach you everything that is important to get started with PBR texturing in Substance Painter. All the crucial fundamental principles, tools, settings and workflows are explained step by step and easy to understand, in concise lessons with practical exercises.
In this tutorial I got over how to project a 2d painting onto a 3D model to have a 3d camera animation. This process could be use in the 2d animation industry to bring your environments to life and have a more dynamic camera movement on your paintings and animations.
This tutorial will show you how to create a super bad-*** space marine like design, AKA Juggernaut unit – 01! It’s a super long and detailed tutorial with a lot of great information that will help bring you up to a master level for creating a great character design. Its a must have for anyone looking to create a high end concept designs inside Z-Brush
In this course, students learn the fundamental workflows and approaches for creating a wide range of dynamic effects for real-time game environments. Students will learn essential methods for efficiency and optimization of visual effects to be used in a video game. It will feature different types of effects for different markets: first-person shooters, 3D action games, MOBAs, mobile games, etc.
3d artist Sushil Kumar Lawaniya has recently released a “Maya 2020.2 NURBS Modelling Techniques” in Autodesk Maya. This course dives deep into curves, surfaces, keeping objects organized, efficient NURBS modeling, time-saving techniques and more.
In this course, I’ll present to you my workflow of creating realistic Face Rig based on shape keys. In the begging, after a small introduction to Face Action Coding system and some advice on organizing the work, I will walk you through the process of sculpting necessary expressions. I’ll show you how to utilize references, and give some tips and tricks on forming the face, managing stretches and sculpting important wrinkles. In the sculpting
In this tutorial I will show you the basics of Moi3D and how to create a ship from start to finish, using Moi3D, Blender, Octane render and Photoshop.
This course will cover a fun and creative way to learn hard surface modeling in Blender by creating a beautiful SciFi weapon from scratch. You will learn how to block out the model, detail it, use hard-surface techniques for clean composition, and apply materials to give it a beautiful final render, all done completely within Blender.
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