Unreal Engine for architects and designers (RUS)

Author Alex
2020-06-17
808
3
Unreal Engine for architects and designers (RUS)

Unreal Engine for architects and designers
MP4 1280x720 | Total time: 17h 40m | RUS

Spend a lot of time on visualization and want to get it almost instantly, while maintaining the realism of the image? Do you want to achieve the effect of first-person presence or turn a static picture into a video without wasting time on a long miscalculation? Interested in virtual reality technology to present your design decisions? In our course you will learn how to solve these problems!

The classes cover the issues of transferring 3d models from 3ds max to Unreal Engine, adjusting light and materials, adjusting environmental parameters and obtaining the final result.

Unreal Engine is a modern game engine capable of visualizing complex three-dimensional objects in real time and with photorealistic quality, working in virtual reality mode and providing a high degree of interactivity. Compatible with many platforms, including mobile and WEB.

Unreal Engine allows you to transfer an architectural project from 3ds max to a real-time environment and interactively move in its space with a first-person view, or along a predetermined movement path, with the possibility of using virtual reality tools or without them. It is allowed to interact interactively with objects and lighting, for example, move objects, change their material, turn on or turn off the light.

As a final product, you can get a series of pictures, as well as a video or an interactive project for various platforms.

For the interactive mode, various virtual reality platforms are supported, which allows the project to be shown to viewers with the maximum presence effect. In a lesson on learning BP tools, students can bring their BP headsets.

Really amazing benefits of Unreal Engine:

quick creation of high-quality videos with flying around a building or premises: unlike the classic 3ds max rendering, the rendering time of such a video will be measured in minutes, not hours, days or weeks;
creation of interactive projects in which the viewer himself will be able to move within the architectural project or interior: for this, the project will be packed into an executable file that can be run on any computer and interactively control the movement of the camera;
preparation of presentations in virtual reality mode: if you have BP equipment, you can achieve complete immersion in a 3d project of a building or premises.

This course will be interesting for 3d-visualizers, designers and architects working in 3ds max and wanting to expand their capabilities in presenting the final product to the customer.



At the end of the course you will be able to:

navigate the Unreal Engine interface;
Transfer objects and scenes from 3ds max to Unreal Engine with materials, lighting and animation;
manage objects in Unreal Engine;
create various objects in Unreal Engine;
Work with Unreal Engine object libraries
create and edit materials in Unreal Engine;
set your own lighting and edit transferred from 3ds max;
adjust the movement of the camera in the first person and along a predetermined path
configure movement in virtual reality mode;
display the final product as a series of images or a video;
display the final product in the form of an interactive project with or without BP support.

Specialists with this knowledge and skills are currently in high demand. Most graduates of our courses have a successful career and are respected by employers.


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Comments
  1. Roman
    Rt_Gf2020 September 14 00:22
    Hitfile link part 03 can not find. Can You fix it please?
    1. Sonya2020 September 15 12:15
      Hi!
      Fixed - try now
      1. Roman
        Rt_Gf2020 September 15 12:37
        Hi! Thank You a lot!
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