Skillshare – Maya & Unreal 3D Character Kpop Dance Animation Fundamentals: Body Mechanics/Vfx Basics | Pt1 Intro

Author Alex
2020-02-11
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Skillshare – Maya & Unreal 3D Character Kpop Dance Animation Fundamentals: Body Mechanics/Vfx Basics | Pt1 Intro

Skillshare – Maya & Unreal 3D Character Kpop Dance Animation Fundamentals: Body Mechanics/Vfx Basics | Pt1 Intro

Welcome, and thanks for choosing Class Creative’s Maya & Unreal: 3D Character Kpop Dance Animation Fundamentals | Complete Guide From Beginners to Pros | Body Mechanics & VFX Basics!!
In this foundation course we will be learning the fundamentals of Character Animation for games (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).

Learn everything necessary for a Character Animation Dance (Kpop example) utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! This process can be applied to any style of dance animation for your project!

Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to rig and animate your custom created character from scratch.

We will cover the following core skill sets:

Getting started with Maya and understanding the animation process

Understanding how to utilize the reference image plane in Maya to create a realistic game engine ready Dance (Kpop) Animation

Strong Fundamentals of Animation Body Mechanics

Process of using IK/FK controllers and best practices of Unreal Engine's A.R.T. tools for Autodesk Maya

How to create animation timing for VFX using 3 different styles of rigs (animated texture, mesh, and visual effect rig)

Animation timing of these VFX rigs for pipeline production process

Unreal Engine's A.R.T. rigging tools for Autodesk Maya

Understanding hotkeys to animate and rig quickly

Animating with keyframes

Animating a production ready dance animation (Kpop) quickly and efficiently

Advanced polish process to create professional level animation ready for game engine (Unreal/Unity) export

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