Skillshare – CINEMA 4D: Improving 4 Common lighting mistakes
![Skillshare – CINEMA 4D: Improving 4 Common lighting mistakes](/uploads/posts/2020-01/1580026689_1-00-overview.jpg)
Skillshare – CINEMA 4D: Improving 4 Common lighting mistakes
In this class we`ll use Cinema 4D and Redshift to explore how to avoid lighting mistakes that 3d artist, especially beginners do in their work. I`ll show you simple methods of improving.
We will deal with
Flat lighting - when your detailed model looks not good as it could
"Over lighting" - when you add too more lights
Front Speculars - when there is a specular from front facing light
"Too ambient" light - when everything looks almost "ok", but something is not good
Used Software: Cinema 4D (R20 Studio) and Redshift for rendering (but you can use almost any render engine for this class)
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