FXPHD – C4D218 Procedural Layer Shader Techniques in Cinema 4D

Author Alex
2019-05-6
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FXPHD – C4D218 Procedural Layer Shader Techniques in Cinema 4D

FXPHD – C4D218 Procedural Layer Shader Techniques in Cinema 4D

In this intermediate to advanced Cinema 4D course we’ll explore the Layer Shader capabilities within C4D and learn how to create complex multi-layered materials. Professor Tony Copolillo will be using Procedural Textures, Blending Modes, Folder Groups and Layer Masks to recreate some real-world textures without using any pixel-based imagery such as scanned images or photographs. All the textures we’ll create are generated from within Cinema 4D off-the-shelf without the use of expensive third party plug-ins.

We’ll also build low-poly models by hand and compare them to C4D’s Modeling Generator tools and then apply custom-built materials to achieve some superior results. Note that some classes will use MoGraph and the Hair Module not available in all versions of C4D.

MP4 1440x810 | Total time: 7h 35m | ENG | Project Files Included | 1.98 GB

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