The Gnomon Workshop – Designing for Production in ZBrush with Rafael Grassetti

Author Alex
2019-02-2
1 353
3
The Gnomon Workshop – Designing for Production in ZBrush with Rafael Grassetti

Video сourse: The Gnomon Workshop – Designing for Production in ZBrush with Rafael Grassetti


In this title, Art Director Rafael Grassetti demonstrates his entire process of designing and creating a character in ZBrush. He explores the different tools and techniques used to sketch concepts while keeping the mindset of later creating a character for production. Starting with the character blockout, Rafael creates the secondary shapes, refines the model, then moves on to sculpting the fine details and texturing the character. The final rendering is taken into Photoshop for compositing to illustrate the final character as a product that is ready to be taken through a game or cinematic production.

Download links:
Comments
  1. adriin2019 February 2 23:25
    NITROFLARE LINKS ARE DOWN..
    1. Sonya2019 February 3 12:43
      Are you kidding? All works
  2. Guest Numon2019 June 25 22:35
    free download does not work
Add comment
Add comment:
Your name:
Your E-Mail:
  • bowtiesmilelaughingblushsmileyrelaxedsmirk
    heart_eyeskissing_heartkissing_closed_eyesflushedrelievedsatisfiedgrin
    winkstuck_out_tongue_winking_eyestuck_out_tongue_closed_eyesgrinningkissingstuck_out_tonguesleeping
    worriedfrowninganguishedopen_mouthgrimacingconfusedhushed
    expressionlessunamusedsweat_smilesweatdisappointed_relievedwearypensive
    disappointedconfoundedfearfulcold_sweatperseverecrysob
    joyastonishedscreamtired_faceangryragetriumph
    sleepyyummasksunglassesdizzy_faceimpsmiling_imp
    neutral_faceno_mouthinnocent
I am not robot: *
Archive
«    April 2024    »
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
2930 
December 2023 (1)
October 2023 (1)
May 2023 (1)
February 2023 (519)
January 2023 (532)
December 2022 (515)
Vote
Upgrade to Premium