FXPHD FUS110 – Fusion Fundamentals, Part 1
Video сourse: FXPHD FUS110 – Fusion Fundamentals, Part 1
CLASS 1: GETTING STARTED
The interface, using nodes and viewers all the way to render.
CLASS 2: MERGES
Resolution independent and coordinates system in Fusion and how that affects the basic composition structure. You will complete your first simple comp using these paradigms.
CLASS 3: STRUCTURED COMPOSITION
Using multi-passes, channel mapping, alpha multiply and divide workflows, depth tools and more.
CLASS 4: ROTO
How matte operations are acommplished and the types of roto tools from spline shapes to paint. You will experiment with different roto techniques on the same subject and learn about how all of these methods work together to build comprehensive roto workflow.
CLASS 5: ROTO & MATTES
A practical example using all the roto methods to extract a car from the background using roto and some more advanced techniques like planar and point trackers.
Download links:
FXPHD_FUS110_-_Fusion_Fundamentals,_Part_1.part1.rar
FXPHD_FUS110_-_Fusion_Fundamentals,_Part_1.part2.rar
FXPHD_FUS110_-_Fusion_Fundamentals,_Part_1.part2.rar
FXPHD_FUS110_-_Fusion_Fundamentals%2C_Part_1.part1.rar
FXPHD_FUS110_-_Fusion_Fundamentals%2C_Part_1.part2.rar
FXPHD_FUS110_-_Fusion_Fundamentals%2C_Part_1.part2.rar
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