In this course we will take a focus in depth look into Hard Surface Sculpting in a variety of Techniques such as combing digital sculpting and Zmodeler Editing through one of ZBrushes biggest upgraded feature Zremesher 3.0 and building modular component pieces that can be reusable in other projects.
This a step-by-step tutorial showing how to model a realistic motorcycle in Maya. This course is designed to teach you how to take your hard surface modeling skills to the next level. You will see this motorcycle created from start to finish. Start by learning advanced reference techniques using Sketchfab. Master techniques such as Circularize, Lattice Deformer, Append to Polygon, Quad Draw, Bevel, Snap Together, Extruding Along a Curve,
Learn the Essentials by doing 8 Projects without any previous experience with this informative and easy-to-follow course
Are you a beginner and want to learn complete character creation process in Maya for production ? I mean Everything from modeling, texturing, rigging, animation, cloth and hair simulation and rendering
Hello everyone and welcome to the Mantaflow Fluid Simulation Guide in Blender. In this course you will learn everything there is to know about the fluid simulation. In the first section I will be showing you the very basics of the fluid simulation and how it works. After that, we will be going through the domain and how every single setting and value affects the simulation. With the introduction of Mantaflow, it completely changed how the fluid
Learn how to Create your First 2D Games And Learn C# coding step by step using Unity Engine !!
Welcome to the complete course of 3D's Max Modeling. I'm going to teach you step by step on how to create different type of objects in 3D's Max using just the standard tools to a complicated structure.
Do you hate it when the big muscular creatures you model, don’t came up the way you want them to? Do you want to learn how to make nice muscular body anatomy, mechanical parts and model great guns only in Zbrush, fast and efficient? Then i welcome you to Nexttut education’s “Orc Cyborg Character Creation in Zbrush”course.
By the end of this course, you would have a full final render of a realistic exterior of a building. This course will start off with the very basics of creating simple shapes, then we will learn how to use polygon modeling to create objects from reference and imagination. Then we will learn to texture and animate those objects.
Building compelling Architectural experiences with 3ds Max can be both incredibly rewarding and extremely frustrating. With so many parameters and settings, it's hard to know where to look when you need a solution. But when it all comes together, an extraordinary experience can be created. Join me in my Interior Design Beginners Course on 3ds max Architectural visualization, where we'll dig into Modeling, Materials, lighting, and Rendering
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