Welcome to our Blender series on creating materials using the popular 3D software known as Blender 3D. In this series we will work from the ground up to created a wide variety of materials both realistic and stylised alike. Learning about material properties, texture maps, UV's and procedural workflows plus more.
Despite powerful computers and advanced game engines, polygon count of game mesh has an important bearing on the performance of any game and lower the polygon count, better the game performance. Hence game artists with skills like highpoly and lowpoly modeling and baking mesh maps have been in great demand.
Learning new software can be very hard and time-consuming when doing it by yourself. I will help you make that jump from Maya to Blender in very detailed videos.
In this class for beginners, we will be covering how to use text objects in Blender, how to adjust the attributes of text objects like character spacing, line spacing and more. Once we have an understanding on what we can do with text objects, we will cover how to use text objects for simple animations by manipulated text elements.
This course was designed for Unity 5 developers who want to extend their capabilities to include 3D modeling in Blender 2.75. Whether you're interested in designing unique 3D props for your games, building awesome levels, or tweaking your existing Unity Assets, this course can help you get through the learning curve and put you in the driver's seat. You'll learn to Blend like a pro with a good working knowledge of all of the most common tools
In this class we will go in depth of how to make a snowman.I chose a snowman because I felt it would be fun making a childhood object we used to often play with and interact I belive this will be a very good experience and hopefully you love the course .We will go through the modelling process step by step then onwards go to applying the materials to give a good design to our snowman and also the rendering process
In this course you'll learn the steps to achieve photorrealistic interior renders for proffesional and personal projects. We will take a look at different topics such as managing DXF files, placing doors, windows, details, setting PBR materials, realistic lighting, rendering and postproduction.
Hi, this is start to finish course about how to create SrormBreaker with Blender 2.9 and Substance Painter.
This class is a great first step into the world of 3D modeling and particularly learning the absolutely free modeling program called Blender. Blender is a free program that has been around for quite some time, and though it is extremely powerful, people are often intimidated by its complexity and depth. That's why I'm here.
Welcome to the k-2SO STAR WAR Robot Blender course, in this course, you will learn how to model and unwrap and add realistic material to your project, we will begin our journey with the most important part ( modeling ) we will start modeling the hole Robot from start to finish and we will use special tools comes default with Blender to accomplish that.
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