Learn character creation from a pro. Rosa Lee, whose work has been featured in multiple AAA titles, has teamed up with Levelup.Digital to share her workflow for creating a Harley Quinn character.
DECALmachine is a blender addon, which through mesh Decals, allows for surface detailing in a very non-committal, non-destructive, UV-less way. And as such, it represents an alternative approach to hard surface texturing. Decals can be projected, sliced, material matched, and of course easily created.
Speedflow is an amazing tool to improve your workflow! This Addon allows you to handle modifier as simple as possible.
In this tutorial, we go through the PBR game production pipeline from modeling to rendering in UE4. We begin with learning how to reduce polycount from high poly mesh to low poly mesh, and then bake out textures in Substance Painter. After that, we will go through the texturing step by step in SubstancePainter. Lastly, we will import the modular assets into Unreal 4, tweak the lightmass and lighting for the final rendering.
In this tutorial, learn how to design a fantasy environment scene from a simple rough sketch to a final rendered illustration.
In this tutorial, I show how to creatively approach cinematic interiors. Throughout my career, I found myself a lot over-complicating things, spending too much time on 3D modelling or trying to set up realistic lighting for interiors.
Gumroad – Isometric Crypt by Sephiroth Art | 3.12 GB
Sculpting timelapse divided into 8 videos (length 1hr:22 no audio)
Blender is fantastic and this is the right time to learn it! This tutorial is the first chapter of Blender 2.8 tutorial series. The entry point for those who starting out or migrating from other 3D packages. I start from very basics and show how to achieve a very decent render using simple tools in Blender 2.8.
Join me in discovering the powerful Mantra rendering engine inside Houdini. All you need is a free version of Houdini, and some free time to learn and go through the course.
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