Rigging plays a very important role in both the gaming and film industry. A bad rig can make production a real nightmare while a good rig can save you a lot of time and allow you to achieve more with your characters and models. Unfortunately this is often bypassed as most 3D artists are quickly discouraged or intimidated by rigging. This course is designed to help you overcome this barrier and take your rigging skills to the next level.
The course has been created using a free software blender 2.83 software, Students can make use of either blender 2.8 or any later version(2.81, 2.82, 2.83.....)This course has been developed to meet the need of anyone who wants to learn to use the blender software to create stunning interior images. It has been designed to meet the needs of those who either haven't used Blender software at all, have an understanding of the software interface, or
This course will teach you everything that is important to start your journey as a 3D artist. All the crucial fundamental principles, tools, settings, and workflows are explained and you will learn a full pipeline to create simple yet beautiful 3D assets, step by step easy to understand.
Blender Market – Mesh Materializer v0.0.16 | 23.7 MB
We are going to create a 3D telescope in Blender 2.9. Everyone can follow this class since it covers the very basics of blender and everything you need to follow the tutorials. Most of the time we will go straight to the point and avoid outrageous amounts of information, I want to make it as enjoyable for you as possible since I know for a fact that Blender may be very confusing at first.
QUADWRAP is a new retopology tool for Blender 2.8 designed to speed up your retopology workflow when working with cylindrical shapes such as arms, fingers, legs, horns etc.
Blender Market – Curves to Mesh v2.4.0 | Create and configure mesh surfaces from bezier curves.
Blender Market – Cablerator version v1.2.0 for Blender 2.8
Blender is most powerful and amazing 3d package that i ever tried. In our art/design/concept art industry it is occupying more and more prominent place. Most of my friends- concept artist/ freelancers/art directors in AAA game industry, production designers/concept artist in film industry -all change they workflow and switch to Blender. Because it has most fantastic tools set and way to create your art as a concept artist/illustrator/3d artist.
This is my full course about creating Megacity in Blender/Photoshop.
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