Game Weapon Modeling Fundamentals – download video сourse Weapons can be one of the most enjoyable assets to create in modern game development as they can receive a lot of attention and care, and are highly appreciated by players and developers alike. Traditional hard surface workflows are powerful but can tend to feel technical and cumbersome. Instead, some of ZBrush’s modern workflows allow for more flexibility and creativity using ZModeler
Hard Surface Modeling Fundamentals in 3ds Max 3ds Max is a great program to learn modeling techniques in. In this course, Hard Surface Modeling Fundamentals in 3ds Max, you’ll learn how to create a hard surface camera model. First, you’ll discover how to create reference images for modeling. Next, you’ll explore the fundamentals of hard surface smoothing. Then, you’ll cover how to create and control high resolution meshes using TurboSmooth.
Game Weapon Concept Fundamentals – download video tutorial To be a concept artist in the gaming industry, you need to be adaptable and agile in your workflow to keep up with the changing landscape of design demands for video game development. In this course, Game Weapon Concept Fundamentals, you’ll be brought up to speed with modern design techniques and integrating Zbrush into your concept workflow. First, you’ll learn how to create a truly
Pixologic ZBrush 4R7: A Comprehensive Guide | PDF | ENG | 743 pages | 48.57 MB
MP4 1280x720 | 3h 04m total time | ENG | Project Files | 3.53 GB
MP4 1820x1024 | 26h 47m | ENG | Project Files | 9.82 GB
MP4 1280x720 | 32 hours | ENG | Project Files | 25 GB
Video сourse: Sculpting Modular Structures in ZBrush Modular structures can be tricky to create, but they don’t have to be. In this course, Sculpting Modular Structures in ZBrush, you’ll get a good understanding on how to sculpt while still thinking modularly. First, you’ll learn how to use array meshes inside of ZBrush for modularity. Then, you’ll learn how to sculpt believable stone and learn how to differentiate metal sculpting from stone.
MP4 1200x800 | 17h 26m | ENG | Project Files | 7.78 GB
MP4 | 31h 33m | ENG | Project Files | 22.7 GB
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