XYZ School – Pixel Art (2022) RUS. Pixel art is a digital drawing technique in which an image is edited at the level of individual pixels. Why is pixel art so popular with indie developers? Learning how to draw pixel art can be quick, and you don't have to be a "traditional" artist to do it. Creating assemblies and animations in this technique is faster and cheaper. Such graphics are less demanding on the memory of the device. This technique has
Learn to work at the intersection of game design and dramaturgy and try to create a world in which the player wants to be again.
Tired of repeating after others? Free your mind from stereotypes and learn how to create original characters for games and movies.
A course on creating a simple game: from scratch to uploading to Google Play. You don't need to be able to do anything, everyone and you can.
We will teach digital drawing and illustration skills necessary to work in the gaming industry! A digital illustration is a work created by an artist from scratch using a graphic tablet. It can be like a landscape, a scene with several characters, or an abstract image that conveys mood and atmosphere. To create an illustration, you need to understand composition, light and shade, color and more - the set of necessary skills depends on the task.
Course Objective: To help you become a sought-after environment artist. You will be taught by Igor Emelyanov, an experienced 3D artist who has worked on Metro Exodus and Call of Duty Infinity Warfare. The result of the course is that you will create a large author's scene from scratch the way it is done in AAA projects. It will become a decoration for your portfolio and a big plus for your future employer or customer.
The aim of the course is to help you take the first step towards the profession of a 3D modeler. In 6 months you will learn how to create models for games and deal with the technical part of modeling: all these high-poly, low-poly, sweep and bake. The main value of the course is 160+ hours of practice. But more importantly, constant feedback. Result: 10+ drafts and 2 full-fledged models, which you will make according to all the strict rules of
Learn to create special effects (VFX) and procedural assets in Houdini for games, cinema and motion design, and master the full cycle of asset destruction. On the course, we will teach you how to work in Houdini: breaking, setting fire to and exploding objects. You will master visual programming and the basics of creating procedural geometry and walk the entire pipeline for destroying 3D assets.
Hand-Paint was the first texture creation technique to emerge with the shift from 2D to 3D in games. In it, using painted textures, an illusion of volume with lighting is created, and information on the color and type of material is also set.
We will design and model from scratch 3D Sci-Fi concepts of cannons, mines, grenades, turrets and more. Whenever a new topic needs to be parsed, we'll start with theory and references, and then we'll open up a scene and model from scratch. At each stage, the teacher will explain why this is done.
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