Author Alex
2019-07-29
1
CGTrader – Stylized Hand Painted Textures Collection 2
CGTrader – Stylized Hand Painted Textures Collection 2 | Unity | Unreal | PNG | 987 MB
Author Alex
CGTrader – Realistic Plants Pack – Unreal Engine 4 Low-poly 3D model
CGTrader – Realistic Plants Pack – Unreal Engine 4 Low-poly 3D model | Dviz Realistic Plant Pack, is a photo-realistic Plants and Environment pack optimized to Archviz . Can Be Use Game Dev. too. This package was designed with the goal to be photorealistic . All Geometries, Variations, Materials, and Textures were ideally designed.
Author Alex
2019-07-28
2
CGTrader – Stylized Hand Painted Textures Collection 1
CGTrader – Stylized Hand Painted Textures Collection 1 | Unity | Unreal | PNG | 2.14 GB
Author Sonya
CGTrader – Easily Interiors Full Packs Low-poly 3D model
CGTrader – Easily Interiors Full Packs Low-poly 3D model / Create some nice levels with this Easily Interior Full Packs! low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Author Alex
CGTrader – UE4 Old Factory Modular Package Low-poly 3D model
CGTrader – UE4 Old Factory Modular Package Low-poly 3D model | 1.35 GB
Author Sonya
CGTrader – UE4 Office Low-poly 3D model
CGTrader – UE4 Office Low-poly 3D model | Integrate the Office Map in your project get props and studio architecture. Compatible with all packs in Modular.
Author Alex
2019-07-23
0
Lynda – Unreal Engine: Lunchtime Lessons (Updated: 7/22/2019)
MP4 1280x720 | Total time: 16h 16m | ENG | Project Files Included | 556 MB
Author Alex
2019-07-23
0
CGTrader – Vray and UE4 Shake Style Cabinets – 16 modular models Low-poly 3D model
Modular Customizable Kitchen Cabinets - Shaker Style | Countertops not included due to modular design | 3.39 GB
Author Alex
Unreal Engine Marketplace – Asset Bundle 2 July 2019
Unreal Engine Marketplace – Asset Bundle 2 July 2019 | 2.96 GB
Author Alex
2019-07-20
2
CGMA – Vegetation & Plants for Games
During this course, students are going to create an environment for games, with a heavy focus on vegetation and plants. Over the course of 6 weeks we will be going over the creation of plants, trees, rocks and a few blend textures, importing them into the Unreal Development Kit and composing a final, lit scene. We will be using various tools, including: Maya, Zbrush, Substance and the Unreal Development Kit to accomplish our goals.
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