13 Substance Painter Smart Materials specifically designed for automotive design work, engine texturing, and anything metal.
A solid introductory pack of 12 smart materials for Substance Painter.
These smart materials were created during the production of my project WE_E: Fluorescence ( link ). The example shots are straight from the project to showcase how the materials were used. In some cases there are multiple assets with the same smart material in order to show what result you can get if you tweak its parameters.
Substance Source Project 12 – 29 SBSAR – Fabrics | 942 MB
Substance Source – Project #10 – 39 Stylized Substances | 31.1 MB
Substance Source – Project 09 – 45 Assets | 36 MB
Substance Source – Project 08 – 30 Assets | 1.67 GB
A customizable .SBSAR node for creating Rusted Painted Metal variations.
Quick mud adding to mesh using Substance Painter and Modo. This are my method to adding mud to object in quick way.
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