ArtStation – Stylized Old Carriage Full Creation Process + Stylized Barrel Full Creation Process. We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing techniques, and presenting your work using Marmoset Toolbag. This course will teach you everything you need to know about creating props for the games industry! info about this Product : step by step Time: 6 h 26 min Modeling: 3ds Max
Knowing Stager & Painter in a couple of Hours! What you'll learn How To Use Adobe Stager - Get to Know the Interface Panel How to Create a Scene with Adobe Stager How to Export Files Like A Pro How to Use Adobe Painter - Get to Know the Interface Panel How to Mask and add layers to an Object Requirements Even If you don't know ANY of Adobe Applications - You will know how to Export a Great 3D Scene Description This course will talk about How
Adobe Substance 3D Painter v8.1.3.1860 Win x64. Substance 3D Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there. Paint life into your 3D assets. Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials
ArtStation – Font Tool – Substance Painter. Are you also tired of making text stencils in photoshop since Substance Painter only has a limited amount of fonts to chose from? Well this might be something for you! This tool contains a total of 75 different fonts you can use directly in Substance Painter. (all at a resolution of 4096 x 4096) If you know some very useful fonts, please don't hesitate to tell me and I'll add them in the next update!
Learn how to model, unwrap, and texture weapons for games. Use Maya and Substance Painter 2 to create AAA quality models What you'll learn Set up reference images inside of Maya Create block out meshes and understand their purpose Build optimized and well thought out high poly models that are rich in details Create low poly models that have great topology and will look great in game Learn the fundamentals of good texture unwrapping and layout
The Gnomon Workshop – Designing & Creating a Creature Bust – From 2d Concept to Final 3d Asset with Pascal Raimbault This creature design workshop by Wētā FX Lead 3D Modeler, Pascal Raimbault, covers his complete pipeline for concepting unique characters for production. Starting from the 2D design in Krita, Pascal moves on to progressively build a 3D model that is truthful to the original concept, using Maya and ZBrush. This comprehensive
ArtStation – Building Material + Tutorials. This Product includes 8 facade Materials for Substance designer and 4K PBR texture. You can use the PBR Textures for any program that works with PBR workflow! Making building facade in substance designer without any modelling, just nodes and blend them. In this tutorial, you can learn how to use basic node in substance designer to create a procedural facade only in 300 minutes. Learning this technique
ArtStation – 80 High-Detail Smart Mask – Texturing Essential / substance painter – MEGA PACK. 80 High-Detail and completely customizable smart masks (spms) to increase realism and enhance your workflow. A variety of high-quality imperfection maps have been used in the manufacture of these smart masks, which tells the quality and accuracy of these masks. These masks have high personalization capability. Advantage of this package: Customizable
Learn to make texture for a VFX level model from start to finish. What you'll learn Texturing the Monster Character Texturing the Girl Character Texturing the Tree Character Clean up, Export and Render Requirements I expect you to have some sort of basic texturing experience. You should have Substance 3D Painter 8.1.2 and above installed on your computer. You should also have Zbrush and Maya for few lectures. Description Do you want to know how
Step by step making a stylized character in Zbrush, Substance 3d Painter and Marmoset Toolbag 4 What you'll learn Sculpting body Adding Skin details, veins and many more Making cool props such as cloth, sward, treasure chest, tobacco pipe Creating environment props such as palm tree, rocks, sand, water Making retopology from sculpted mesh Making UV's Texturing all props for stylized looks Make custome materials Texturin skin material for body
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