Learn to Create Environments for Game inside ZBrush, learn to paint in Substance Painter and import into Unity What you’ll learn Have a Deeper understanding of Game design Be able to create there own sets Requirements Pre-requisite ZBrush4 R8 Pre-requisite Substance Painter 2017 Pre-requisite Photoshop CC Pre-requisite Unity (Its Free) Not Essential Maya 2016 Not Essential Marmoset Toolbag 3 Description I am excited to welcome you to this
3D AAA Game asset creation using Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag What you'll learn Learn the Workflow of Creating AAA Video Game Assets or Props Learn Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag for Game art creation Learn Camera Match in Maya for Game Asset creation, No blue prints needed Learn to Model using Maya and Zbrush. And Texture using Substance Painter and Photoshop Learn to render
Download video course by Lukas Kutschera (ArtStation) – Ultimate Tutorial: Character Creation for VFX. This Tutorial has 2 GOALS: 1) Practical: Show a Precise Workflow You can follow with the Character Design of your choice, resulting in a strong Portfolio Piece. 2) Theory: Outline the more general Principles, Design Rules, and Key Skills to create appealing 3d Art What you get: - a total of 17+ Hours of video - Narrated tutorial, discussing
Download video course by Domestika – Introduction to 3D Vehicle Modeling. Learn how to model, texture and render your first car with Maya, Substance Painter and Keyshot. If you are passionate about vehicles, not only for their horsepower but for their design, in this course you will enjoy learning to model a 3D car from scratch, from the hand of a professional like Alber Silva. 3D artist specialized in modeling vehicles and machinery, Alber
ArtStation – [Tutorial] Stylized Game Character Hey everyone! Today I want to share some of my knowledge with you, more specifically I want to show you how to create stylized Character for Videogames! If you have any questions, suggestions or comments feel free to contact me directly on Artstation or leave a comment in the Ratings & Reviews section! I hope you will enjoy it and hopefully learn something as well! :) CONTENT: 44 Videos = ~
ArtStation – Vertical Drill Tutorial. This is a full process of modeling, unwrapping, and texturing a vertical drill in the lovely blender and substance painter! You should have basic knowledge of these software to follow up correctly. Tutorial Contents: Modeling 3+ hours of modeling process of the vertical drill in the blender, everything is clear, and you can follow up easily on the modeling process. UV In this part, we use the most powerful
Download video course by Gumroad – Mystery Shack – Stylized 3D Diorama – Tutorial. This is an 8 part video series demonstrating the creation of this 3D diorama from scratch. This was originally fan art made for the 10 year anniversary of the series, Gravity Falls. After many requests about how this was created, I decided to make a tutorial covering the step by step process. Here's the original post: Mystery Shack Diorama This tutorial series
Model and sculpt stylised characters inside of Blender and Substance Painter. What you'll learn Model and sculpt stylised characters inside of Blender Modelling Props and Weapons Texturing using Substance Painter Posing our Character Create Renders and Basic Animations Requirements Blender and Substance Painter. Pen Tablet or Pen Display is also recommended as we will be using it during the sculpting stage. Description Are you interested in
Master 3D Texturing With Substance Painter : How to make high-quality textures PBR What you'll learn Learn how to prepare an asset for baking and how to create a quick and perfect bake using (Marmoset toolbag). You’ll also learn how to create flexible smart materials, how to create hyper-realistic rust and dirt and how to manage correct material response on your textu In Marmoset toolbag you’ll learn how to set up a render scene using quixel
Download video course by Realtime GraphX (ArtStation) – Create Next Gen AAA Characters for Unreal Engine. This course is a one-stop shop for the whole pipeline to create high quality characters for Unreal Engine. Use the Metahuman technology as a base, and then transform the base character into your individual creation, using Blender, Substance Painter and Marvelous Designer. The course consists of two parts. In Part 1 (Chapters 1-4), you will
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