ArtStation – Skin Details Kit v1.3 I’ve put together my brushes and textures for creating skin detail to share with you. This kit is all I use to create the final skin details for my digital characters. I spent time over the course of several projects to create these assets by hand and build a kit I could use to create the kind of aesthetic I like and now you can use them too. Included in the kit: 10 Zbrush Brushes 7 2048×2048 16-bit Tiling
Realistic Character Props. Zbrush, Maya and Substance 3D Painter. In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter. We will go through some basics of modeling for a production environment while working on the assets. Using as an example our character from the previous courses we will create all the props and assets, we will model with proper
Embark on a journey to become a professional games artist in our Ultimate Weapons Masterclass! Learn how to make a professional AAA weapon using industry-standard techniques. Push your game art to the next level and make killer props for your portfolio. Learn AAA Game Art Secrets Learn how a professional AAA prop artist works when creating high-end weapons for games. Create complicated hard surface shapes in 3ds max, turning objects into high
Flipped Normals – DIgital Hunkey – Landscapes Vol.1 You Will Get Substance Painter smart material with 8 landscape materials inside. World Machine template files (with and without GeoGlyph). Video guide on how to use this pack. SOFTWARE USED World Machine 2.3.7 Professional 64bit GeoGlyph 2.2.0.349 Substance Painter 2019.2.0 FORMAT TMD, SPP This is not a step-by-step tutorial. Use templates and follow the steps from the video guide to learn the
Create a AAA quality sword asset and import it into Unreal Engine and Unity! What you'll learn Texturing a game asset in Substance Painter Baking mesh maps from high-poly to low-poly meshes What the different maps are and what they do for our mesh How to apply masks to layers and layer groups Use of paint and fill layers, filters, and generators Adding color variations, edge wear, dirt, ambient occlusion, post process effects, and more!
Beginners complete guide to substance painter. Learn from professionals how to 3D texture game environments in hours What you'll learn • Following through a complete guide on texturing a stylized Wild West aka Western-styled saloon and creating a living scene around it • Using Substance Painter and understanding its interface and shortcuts • Upscaling the details on low-poly 3D props to give them the look of high-topology AAA game assets •
Realistic Character Portrait Masterclass Duration 20h 50m Project Files Included MP4 Realistic Character Portrait Masterclass We’re excited to present our very first Exclusive Character Masterclass! With over 20 hours of expert training, you’ll learn how to make a full character bust for production. Every single step is shown in real time without time-lapses, from the first brushstroke in ZBrush to the final shader tweaks and lighting in
Skillshare – Creating A Street Environment In Unreal Engine 5 MP4 | ENG | 32 Lessons (9h 20m) About This Class Hello Everyone and welcome to this new course. In this course, we will go over the entire process of creating a Japanese Street Environment using Unreal Engine 5, Blender, Substance Painter. We will go over modelling in Blender, texturing using Substance Painter and setting up the scene, lighting and materials in Unreal Engine 5. You
A complete guide to creating photorealistic environments using Blender, Substance Painter, SpeedTree, and Resolve What you'll learn Understanding the complete formation of a AAA 3D environment on a macro and micro scale How to effectively gather inspirations and references for projects How to bring a simple blockout to a final high poly model UV Unwrapping Super in depth look at my Substance Painter workflow. Texturing knowledge that can be
Join senior Blizzard character artist Ben Erdt and learn to build advanced characters for game cinematics! You’ll learn to analyse a concept sketch, sculpt your character in ZBrush, create materials in Painter, light and present your work, and much more. After completing the course, you’ll have a deep understanding of how to create your own world-class character art. CINEMATIC CHARACTER WORKFLOW Starting off in ZBrush, Ben will teach you
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