This course covers all of the basics of Clo 3D and Marvelous Designer, the best virtual clothing simulation programs in the fashion, gaming and animation industries. (Clo and Marvelous Designer are essentially the same program, built by the same company. I explain the difference in this course.)
Hello guys, it's Zerina here, welcome back to another blender course. In this course, we are going to model Gumball from The Amazing World of Gumball cartoon series.
In this game development course, you'll learn how to use Unreal Engine's Widget Blueprints to create a Character based UI (User Interface). This type of interface can be found in all genres of games! Games such as The Witcher, God of War, Final Fantasy, and Madden ALL have character UIs present in them. Knowing how to use widget blueprints is a critical skill for those aspiring to be a UX (User Experience) or UI (User Interface) designer on an
This is the 1st part of the Photoshop drawing series. Into this class we’re going to be exploring the linear perspective. But before diving into it, we’ll get familiar with the settings, navigation and interface of Adobe Photoshop in relation to drawing.
If you want to illustrate hair that is straight and flows naturally, but don’t know how to start, then this painting class is for you!
In this class, you will be able to create your own 3D model using Google Sketchup Pro 2020. It will help you develop your skills with the 3D modelling and drawing techniques.
"V-Ray 5 Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter — not harder — by automating steps that used to take up valuable time."
You have access to 3 environments I created; you just have to place 3D elements in one of the environments of your choice, then perform two or three manipulations, to obtain the effect you wish!
This class will take you from first opening Clarisse to rendering your first image. It covers the A to Z of everything you need to get creating and provides you with industry standard workflows and practises.
After over a decade in the commercial and video game animation industry, I decided to compile a series of efficient tutorials with all the basics I wish I’d known starting out my 3d animation journey. Opening any 3d program for the first time can be overwhelming. In these ten tutorials I’ll show you just the pieces of Maya that matter most to a growing 3d animator.
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