One of the most important skills modern directors and DP's are required to master is moving the camera in a dynamic and engaging way. This workshop will teach all levels of filmmakers the precise cinematic language of motion, and how to move not only the camera itself, but also content in front of the camera.
Updated: Added Russian translation | This title offers an in-depth demonstration on how to effectively use ZBrush to create a hyper realistic character. Hossein Diba shares a thorough breakdown of his workflow, tools and methods using a character study of the wrestler Steve Austin.
Fabric and cloth have been challenges for sculptors to simulate for thousands of years, and it's no different with today's digital tools. Join Ryan Kittleson in this exploration of the strategies he uses to sculpt and model realistic clothing in ZBrush. Ryan uses the latest tools and techniques inside ZBrush to make cloth that folds, bends, and conforms to a human figure in a lifelike way. There are three pieces of clothing made in this course—a
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