Author Alex
2022-09-27
0
Udemy – Guide to quickly creating Blender art High poly jet plane!
Create a professional 3D model for video games and more! No prior knowledge required. Learn to use Blender and Photoshop What you’ll learn Learn to use Blender and navigate its awesome and expansive tools Make your own 3D art model of a jet Understand modelling principles Learn design tips and more techniques Make a high-quality wireframe reference image of a jet in Photoshop Detail your high poly model Create your own materials Use the model
Author Alex
RossDraws – Digital Art BootCamp
RossDraws – Digital Art BootCamp Your art journey is about to begin! Get ready to be a part of a passionate & driven family of students What you'll get Digital Art Bootcamp Access 22 Total Classes 50+ hours of content PSDs, Brushes, Files Disclaimer: Class 9.1 and 9.2 come from here. Credit goes to user goodnights. Forgive me for the reupload, I hope I did it right this time and you can enjoy this content!
Author Alex
Gumroad – Foundation Patreon – Concepting Fantasy Environments – Final – with Mitch Aseltine
Gumroad – Foundation Patreon – Concepting Fantasy Environments – Final – with Mitch Aseltine Another tutorial done earlier this year for the Foundation Group! Part 2 to my environment thumbnail one. Here I take one of the thumbnails previously done to finish. It's pretty much an unfiltered look at my process, over 20 hrs condensed down into 2. Complete with all the mistakes, roadblocks and some castlevania/bloodborne inspired goodness.
Author Alex
Gumroad – Foundation Patreon – Concepting Fantasy Environments – Thumbnails – with Mitch Aseltine
Gumroad – Foundation Patreon – Concepting Fantasy Environments – Thumbnails – with Mitch Aseltine Tutorial done last month for the awesome guys over at the Foundation Group. Each of the thumbnails above utilize slightly different approaches to start the thumbnail, and I show you how to take each of them to a refined enough stage to serve as a thumbnail before showing to an Art Director, or moving onto final. Covers some different ways to start
Author Alex
Wingfox – Exquisite Illustration Tutorial for Trading Card Game Design
Wingfox – Exquisite Illustration Tutorial for Trading Card Game Design with Dong Jianhtua (2022) This is an exquisite TCG illustration tutorial for those who are interested in character concept design. For drawing an illustration, observation and drawing are equally important, and they complement each other. In this tutorial, you will see a comprehensive process of drawing a card to the extreme, and more importantly, you will get inspired by the
Author Alex
Gumroad – Foundation Patreon – Concept Sketching with Lixin Yin
Gumroad – Foundation Patreon – Concept Sketching with Lixin Yin. Download Contents: • 2 Hour 10 Min Video Lecture & Demo • JPG Demo & Notes https://foundation-patreon.gumroad.com/l/MJiDV
Author Ariel
2022-09-23
0
The Complete Photoshop Image Editing Manual – 15th Edition 2022 (PDF)
The Complete Photoshop Image Editing Manual – 15th Edition 2022. English | 196 pages | PDF | 150.67 MB
Author Ariel
2022-09-22
0
The Complete Photoshop Lightroom Manual – 15th Edition, 2022 (PDF)
The Complete Photoshop Lightroom Manual – 15th Edition, 2022. English | 204 pages | PDF | 170.72 MB
Author Alex
Udemy – Let's Learn How to Design Characters, Creatures and Mechs
Techniques that artists of any skill level can use to create TRULY UNIQUE character and monster designs What you'll learn Follow a few different processes to create new and interesting characters/creatures/mechs Be in a pattern of learning, studying, sampling and creating Techniques to skill up faster in sketching and character design Requirements Previous drawing skills will definitely help Install either Photoshop or Krita A bit of knowledge
Author Alex
2022-09-20
0
The Gnomon Workshop – Enemy Creature Design for Games: FLESH-TEK – Vol. 1
The Gnomon Workshop – Enemy Creature Design for Games: FLESH-TEK – Vol. 1. When it comes to designing an enemy boss character for a game, where do you begin? For J.P. Targete, the answers lie in the process itself. In this 4-hour workshop, J.P. explores, discusses, and demonstrates how to design an enemy/boss creature design, from ideation sketch through to the finished concept design using Photoshop. In FLESH-TEK — Vol. 1, you will learn all
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