Author Alex
2020-08-5
0
Mastin Labs – Universal Complete 2.0 for Photoshop & Lightroom
You Shouldn’t Have to Choose Between Complicated Edits and Beautiful Photos. With the Mastin 3-Step Workflow™, editing photos in Lightroom, Adobe Camera Raw, and Capture One has never been easier
Author Alex
2020-07-30
0
ORIONX Panel for Adobe Photoshop Win
OrionX was born from the photographer's need to save time in post-production. OrionX is the result of a long study and research so as to be able to give the maximum in any context, any moment and make even beginners do jobs that would last hours in seconds / minutes. It is a concentrate of technology and innovation with fully automated processes and can cope in any situation: overexposed lights, underexposed shadows, desaturated colors and much
Author Alex
2020-07-30
0
Lynda – Creative Cloud Crash Course
Have you ever wondered what all the Adobe Creative Cloud apps do? This course is for you. Explore everything the Creative Cloud has to offer and discover the best features in each tool. Focus on the areas that interest you or watch the entire course to get a strong foundation on the complete Adobe toolset. There’s something here for every creative pro.
Author Alex
2020-07-28
0
Sakimi Chan – Patreon Term 127
Sakimi Chan – Patreon Term 127 | 2.69 GB
Author Alex
2020-07-28
0
Sakimi Chan – Patreon Term 124
Sakimi Chan – Patreon Term 124 | 4.38 GB
Author Alex
2020-07-28
3
Sakimi Chan – Patreon Term 126
Sakimi Chan – Patreon Term 126 | 3.73 GB
Author Alex
2020-07-28
5
Sakimi Chan – Patreon Term 125
Sakimi Chan – Patreon Term 125 | 3.56 GB
Author Alex
2020-07-28
0
ArtStation – Organic "Plate of Off World Sushi" Tutorial
A full run through of creating an organic sculpture from scratch in Zbrush. Showcasing my use of array mesh, organic sculpting techniques, and shape composition. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for posing and rendering in Marmoset.
Author Alex
2020-07-28
2
ArtStation – Terrain Tile Texture and Rock Game Asset Sculpting Tutorial
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.
Author Ariel
2020-07-28
0
Practical Photoshop – August 2020 (True PDF)
Practical Photoshop – August 2020 (True PDF) | English | 42 pages | True PDF | 58 MB
Archive
«    November 2026    »
MonTueWedThuFriSatSun
 1
2345678
9101112131415
16171819202122
23242526272829
30 
July 2026 (1)
January 2026 (2)
May 2025 (1)
April 2025 (1)
October 2023 (1)
May 2023 (1)
Vote
Upgrade to Premium