This class is the easiest and quickest way to learning the most important skills you’ll need to do character Animation. You’ll learn the fundamentals of character movement through the use of bones.
In this course, you’ll learn all about how to create mini tanks for a mobile game! We’ll cover all of the modeling and texturing, including tips and tricks like painting with layers in Blender 2.8, how to work with Photoshop files, combining procedural textures with hand painted textures in one image, and much more!
This is the age of information. There are a lot of videos online about learning the basics of Blender. But I discovered over the years that most of them preach about tips and tricks to make a very specific object or item. 3D modelling is a trial and error process. One should be aware of not just how to operate the software but also about how to approach an unknown situation.
In this Class you will learn how to model your low poly character using TOPOGUN after completing the high poly zbrush character.
MP4 1280x720 | 1h 24m | ENG | Project Files | 1.13 GB
In this new tutorial series, we´re going back to very basics and cover the process of creating headsets in Cinema 4D. In this 3 hour session, you will learn how to approach a 3D model creation and deal with situations and challenges that one project of this size could hold.
In this class, you will learn the fundamentals of creating 3D models using polygonal modeling techniques. Video lectures will walk you through the various production techniques for creating both simple and complex forms.
MP4 1280x720 | 21 hours | ENG | 3.5 GB
Hi, Welcome to Weapon Modeling & Texturing For Game – Complete Pipeline course. In this course you will be learning creating a game weapon from scratch step by step.
1h 23m | Video: .MP4, 1280x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | 1,23 GB
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