
A full run through of creating a ocean material from scratch in UE4 using a combination of texture creation in Zbrush, Photoshop and UE4's material editor. Starting with creating meshes and textures in Photoshop, Zbrush and Maya using a combination of photo bashing, sculpting, and painting. Then setting up a master material in UE4. Finishing by assembling it all together with flexible material instances for changing the look of the ocean on the

V-Ray Next v4.30.02 for Maya 2017 to 2020 Win x64 | Chaos Group, a leading provider of state of the art rendering solutions for the media, entertainment, and design industries, has released an update to VRay 4.12 for Maya 2016-2019, a major update to its Academy Award-winning CPU and GPU production renderer. Used on recent television and film projects including ?The Fate of the Furious,? ?Beauty and the Beast,? and ?Stranger Things,? this update

An artistic approach to likeness and realism, with the intention to learn with the process of observing the natural forms in the real world and with that understanding, make possible for you to freely idealize realism without the need of using ready made tools, alphas, images etc. You can expect a very dense yet easy to understand content.

Golaem Crowd v7.3.1 for Maya 2017-2020 Win | GOLAEM - POPULATION TOOLS FOR MAYA. Golaem makes it easy and affordable to populate worlds with smart & directable digital characters, from a few to thousands.

This course is all about creating robust engine agnostic rigs. We will tackle thinking in components, as well as the possibilities of scripting to improve and automate workflow. We will also focus on the ability to reverse engineer existing rigs and being able to debug/anticipate problems.

This course takes students through a journey in the complex and fascinating world of Rigging. The techniques explained here can be applied to film, animation and games rigs. This is a course for people who would like to gain professional knowledge of Rigging and to get ready to enter a production environment.

Ziva Dynamics Ziva VFX 1.9 for Maya 2016-2020 Win x64 | Get any shape, right out of the solve. Discover the power of Art Directable Rest Shapes in Ziva VFX. This highly anticipated release is fusing art and science with fully dynamic custom silhouettes. Unlock all the tools on the Ziva Store now.

Let's teach the full development cycle of 3d models for games

In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production techniques of asset creation through the exploration of polygonal modeling and the preparation of constructed models for texturing.

The focus of this tutorial is to single-handedly create a professional looking image that would normally take a team of artists to accomplish. The techniques used, both 2D and 3D are designed to provide us with the best possible result in the shortest amount of time.
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